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Hope's E.G.G. Characters; Prepare yourself for walls of text
Topic Started: Jan 3 2013, 07:12 PM (1,135 Views)
Unwritten
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[From this point on every character is going to be an individual post unless they're closely related such as pets or familiars.]

Name: Amaya Sheng aka "Crimson Guardian"
Age: 35
Race: Human
Gender: Female
Personality:
Weapons: Steel knuckles.
Abilities: Her most noticeable power is her superhuman strength. She is able to pick up to a large boulder or small car in weight, and can punch hard enough to cause small shockwaves. As a side effect of her strength-she has minor superhuman durability. This allows her body to survive the forces she outputs and take minor amounts of damage without being affected. Amaya is also able to levitate and fly at a maximum of 22 mph. Additionally, she has able to control existing water in a small radius around her, as well as breath small amounts of fire.
Strengths: Amaya has years of training as a cop as well as years spent learning mixed martial arts. This makes her pretty skilled in close ranged combat.
Weaknesses: Even with her slightly enhanced durability, Amaya is still almost as squishy and limited as an athletic human being. She can easily be hurt by stronger weaponry such as guns, and she can grow tired if she over expends herself.
Background: Growing up in New York with her sister, Amaya was encouraged by her parents and grandparents to learn of her cultures from both sides of her family. Her great grandparents were Chinese immigrants on her mother's side, while her father is a second generation immigrant from Japan. As a result, Amaya has found herself deeply respecting and loving the cultures of China and Japan.

Her most favorite thing were legends told to her by her grandmother about one of her ancestors. A kind man who had one day dreamt of a dragon stuck in a landslide. A day later, a terrible storm started and did not go away. Concerned that his dream was reality, he found his way to the mountain his dream had taken place on and found the trapped dragon. He then devoted his time to freeing the dragon in the downpour, eventually succeeding before collapsing.

In thank for his kindness, the dragon restored him and blessed him. First, he gave the man the power to breath fire- to intimidate enemies and keep himself warm. Then, he gave the man the power to make water bend to his will- so that he may never have to worry about becoming soaked, or so that he may never run out of water. After those gifts, the dragon blessed him with amazing strength and the endurance to use it. This was so the man could defend him and his loved ones, while also giving him the power to perform good deeds that requires great strengths or endurance. And finally, the man was blessed by the dragon with the gift of flight. So that he may be able to join the dragon in the sky for company whenever he is lonely.
The dragon then thanked the man, saying that he, Léilong, will forever be grateful to the man, and promised to watch over him and his direct descendants. Léilong also promised to bless the descendants of the man that prove they are as kind and brave as he was, so that they may bring their own light into the world.
The dragon then departed, and the man returned to his family, where he told of his tale. He then lived a long, happy life, using his gifts for good and raising a large, good family. And true to the dragon's promise, the descendants who had proven their-selves found themselves blessed in turn.

These tales inspired Amaya greatly inspired Amaya to become a hero like the legend of her ancestor. In addition her world was somewhat affected by conflicts between superheroes and strong villains across the globe- with villains greatly outnumbering the heroes that fought back- and she hoped she could make a difference in the world so she could improve it and hopefully improve the problems caused by these powerful villains.

As she grew older, she resolved on becoming a police officer to do what good she could and eventually went to college for criminology, after which she ended up joining a police academy. Once her education was finished, she joined the NYPD and worked her hardest, even earning a few promotions along the way.
While on the job, she responded to a bombing incident that left many injured, dead, or otherwise missing. She came across a person trapped in rubble that was soon to collapse in on him. After calling for backup, she realized there was no way emergency services could arrive in time and attempted to free the man. In the face of failure, Amaya struggled before finding herself able to move enough rubble for the citizen to be rescued as if it was suddenly lighter. After being thanked for saving him, Amaya went on to finish her shift and went home to rest up. When she went to sleep, she dreamed of herself in the same position of her ancestor in the legends she was told as a child. When she made the choice to free the dragon, her dream changed to be in the sky. The dragon, Léilong, showed himself to her and repeated his promise to her ancestor long ago. He then told her that throughout her lifetime, she had proven herself worthy and that her actions that day had been her final proving of her character. He then told her that she was now blessed with the full extent of power her ancestor once wielding, and showed her how to use those abilities. When she awoke from the dream, she at first felt skeptical. But after using what Léilong had taught her, she found that she indeed had her ancestor's powers. With excitement, she told her family and demonstrated her newfound gifts- amazing them. Her mother then spoke up, telling her daughter that she herself had proven herself worthy and had even used her gifts to act as a superhero until she decided to marry Amaya's father and have a family. After that moment, Amaya felt compelled to use her gift to the same extent as her mother and began planning out her goal.

Months passed until a costumed hero named the Crimson Guardian began showing up to stop terrible crimes that occurred in New York. She quickly became popular for her good deeds and kindness, but this fame attracted a fearsome foe. As one day the precinct she worked at received a call from a man named Matt Dimitriou who had been kidnapped by shadowy beings. He explained that they had stopped paying attention to him long enough to call for help. He mentioned that they seemed otherworldly and that a superhero might be needed to rescue him. Overhearing the situation, Amaya changed into her Crimson Guardian guise and made her way to the building. There she found the man tied up but unguarded-- immediately raising her suspicions. As he begged for her help, shadows appeared and tried to attack her. She fought them off, but they then started heading for the man. Not willing to risk him becoming harmed, she dove in and freed him. The shadows then disappeared, and she suddenly felt weakened as Matt stood over her taking a deep breath of a glowing rainbow essence. The last words she heard before passing out were "You are definitely one of his chosen. A rarity, indeed."
When she came to, he was gone and the police had gathered outside. When she exited, an officer explained that a man had left the building and knocked many police unconscious, leaving no one in his path untouched. It was on that day, she had realized she had been tricked. And soon after she realized this Matt Dimitriou was to become her mortal enemy- one who could devour lifeforce, mess with minds, and use his powers to levitate and manipulate his environment. And one who wanted her soul.
Since that moment, he has been her main enemy and threat, causing her much trouble. In spite of this, Amaya manages to balance her job, her role as a hero, and her family to her best ability.


What were they doing before they blacked out?: Amaya had just returned home from stopping a hostage situation and she was about to prepare herself to join her family for the Lunar New Year festival.
Description/Image: TBA
Edited by Unwritten, Mar 14 2018, 03:19 PM.
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Name: Barrett Cowden
Age: 88 years old, Embraced at age 23
Race: Vampire. Nosferatu Clan
Gender: Male
Personality: Polite and respectful, as he was raised with manners by his mother. He maintains a rough and mean exterior, but he does care fore others and clings to his humanity to avoid falling into the grasp of the beast inside.
Weapons: None aside from his fists.
Abilities: In life he would spend his time staying fit and active. His favorite activity would be doing parkour, gaining years of experience in it As a kindred, he gains all the perks and strengths of the unlife at the cost of his only food source; blood. Every night, a Kindred is fully healed of all his wounds and injuries up to their state of health right before they were embraced. They are also healed from their injuries slowly over time, once again at the cost of blood. He also has superhuman durability, soaking up attacks or would-be injuries up as if they were hardly anything- however if he's beaten at enough it will lead to injuries and even possibly death- and superhuman strength.

As a Nosferatu, he has learned greatly to use the power of Obfuscate, which allows him to vanish from view from others. He also can use Potence- a power that increases physical strength and vigor- to a degree.

Strengths: Stealth and getting past obstacles with his agility. He also has learned a thing or two about picking up intel from people. He has learned how to lockpick a good variety of locks and break into buildings he may need to get into. He has practiced his charisma to make up for his hideous appearance, should he ever need to 'interview' a fellow kindred for important information. He has also trained his perceptiveness to recognize differences or look into when someone might be lying.
Weaknesses: His main weaknesses are fire and sunlight. Fire burns a Vampire's skin very easily. And the sunlight can result in an immediate, fiery death. Weapons can do a little damage, and bullets and wooden projectiles can do more damage, but they are not capable of killing him off very easily. Barrett also has to constantly deal with the Beast inside of him. As for being a Nosferatu, his hideous appearance is enough to at very least unnerve or startle a person.
Background: Born and raised in Quincy, Illinois, Barrett was raised by his mother, who was separated from his father. He often would help her out in staying fed and sheltered. He was home schooled by his mother in the mean time and eventually took interest in motorbikes. He saved up and eventually bought one in his teenager years and when he was not helping his mom out, he would go out for a ride and practice his parkour and learn the town's layout. Eventually he would know the town by heart and got to know a lot of the people who lived in it. He eventually also took up a job at a bar to help pay for bills with his mom, sticking to living with her. At his job, he would learn about the visitors by occasionally chatting with them and discreet observation of the guests.

Unfortunately for him, his knowledge of the town and its citizens attracted attention to him. One night on his way home from work in a darker, less inhabited part of the city, he noticed a person collapsed on the side of the rode. This caused concern in Barrett and he parked his motorbike over to the side of the rode to help out.

It was a trick. The person okay, and a kindred. Once Barrett had gotten close enough, he was attacked by the Kindred and he was taken away to be Embraced. His bike was later used to fake a car crash using a heavily burned corpse to fool others into thinking Barrett died there. After weeks of the agonizing transformation into a Nosferatu, Barrett's' Sire explained the basics of Kindred life and the Masquerade. As for why he was embraced? His sire grinned and just said they simply needed a resourceful guy like Barrett in their clan and he had been scouting Barrett for months.

Barrett did prove useful once he learned how things worked. He knew the city well and got around to help gather information- provided he stayed out of view of course. But that didn't mean he forgot about his mother. Barrett regretted he couldn't see his mother anymore and that she had to deal with his death, but he made sure she was taken care of. He made up an identity, posed as a gentleman that felt sorry for the loss of her son and her situation. He wrote letters and sent packages and money to his mother so she was taken care of. So she wasn't lonely, she wasn't hungry, and she wasn't without a roof above her head. And sometimes at night, he would visit. He would watch from the shadows to make sure everything was all right and that she had everything she needed. She has recently died of old age, at the age of 79

What were they doing before they blacked out?: Relaxing in his room in the Nosferatu warren.
Description/Image: As a Nosferatu, Barrett's body is horribly deformed and twisted. His face has a couple moles and both his face and body is covered in pockmarks. Aside from the front of his head, Barrett's skin looks dry and cracked, with some of the skin peeling in places. His teeth are sharp and pointy and look more like that of a shark's, while his nose looks bent and crooked. He also smells a lot like dead things, with his Nosferatu's Warrens being within large catacombs beneath the town's graveyard. Sucky image here. And here. Except the shirt is a bit more of a teal.
Edited by Unwritten, Mar 11 2018, 05:59 AM.
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Name: Benitoite Facet-3F6 Cut-6ZB
Age: 9,222 years old
Race: Gem
Gender: Sexless, Female
Personality: a
Weapons: A scimitar
Abilities: TBA
Strengths: TBA
Weaknesses: Her weak point is her gem, which causes her form to disrupt or even stop forming if damaged enough. She can also be 'poofed' back into her gem from enough damage, causing her to be completely defenseless
Background:
What were they doing before they blacked out?:
Description/Image:
Edited by Unwritten, Mar 11 2018, 06:04 AM.
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Name: Chalcedony Facet-3F7 Cut-8CB
Age: 10,350 years old
Race: Gem
Gender: Sexless, Female
Personality: As someone who is free spirited, strong willed, and very loving, Chalcedony finds much wonder in the world; she enjoys the simplest things in life but she also finds herself loving complexities found in the world as well.
Weapons: A fan.
Abilities: TBA
Strengths: TBA
Weaknesses: She will be poofed into a helpless state ifs he sustains too much damage. And her gem can be shattered or cracked at any time.
Background:
What were they doing before they blacked out?:
Description/Image: Reference
Edited by Unwritten, Mar 11 2018, 05:54 AM.
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Name: Frangan Cailean
Age: 29 years old
Race: Eel Aquian
Gender: Male
Personality: Jovial and excitable. His personality can be a bit of a charming rogue minus any backstabbing and skirtchasing. He prefers guys, after all. He also has a faint lazy streak.
Weapons: Speargun
Abilities: Siren songs. Breathing underwater.
Strengths: Strong, a very fast swimmer, charming.
Weaknesses: Being away from water. Really hot guys.
Background: [I'll do it later, gator]
What were they doing before they blacked out?: Going for a swim.
Description/Image: WIP
Edited by Unwritten, Mar 11 2018, 05:46 AM.
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Name: Dhakors
Age: 34 millenia old.
Race: Former human, former god of death. Currently a superpowered mortal.
Gender: Agender and sexless, appears male
Personality: Dhakors is hugely neutral and could easily represent the True Neutral alignment. Xe is passsive on many things and even is a pacifist, avoiding fighting and conflict in favor of peace. Xe also is caring and paternal to those under xis reign; the dead, suffering, and mentally ill. Upon coming mortal, Dhakors has been showing more ranges of emotions and a little less neutrality. But xe still keeps them in check to xis best.
To get Dhakors mad is an extremely hard task to accomplish, and it is best avoided for xe will not hold back when angered..

Weapons: None.
Abilities: Since Dhakors is formerly a deity, xe is much sturdier and can withstand lots more of damage compared to others before actually becoming injured.
Spiritual Affinity Because seeing and speaking to the dead is in the job description of being the god of the dead and afterlife, Dhakors is able to communicate and interact with any souls. While xe is now mortal, xe still retains tis ability. But xe is not able to help them pass on.
Magic Having to researched magic in the first place to achieve godhood, and having many millennia of time after. Dhakors has gained great knowledge of various types of magics in a wide area of subjects. Though xe rarely uses them, xe will make use of magic occasionally if needed. Mostly for spells not related to fighting or hurting someone.
Due to now being mortal, Dhakors is less capable of casting the magics xe knows. But xe still has the knowledge of thousands thousands of years of xirs existence.
Empathetic Detection Capable of sensing the emotions and thoughts of others, Dhakors will only know the general range of the person's emotions until xe talks one on one with them. Xe then will slowly learn exactly what emotions the person is feeling.
Since losing godhood, this ability is greatly weakened and is akin to having 'static' blurring the person's emotions or interrupting detection of them.
Possession Dhakors is associated with crows, ravens, moths, and rams by those who worship xim. And it is rightly so, for xe has a connection for those animals to gain possession of their bodies for various purposes such as to physically manipulate the world. Xe is also able to command or 'communicate' with them.
Since Dhakors is now mortal, xe can only physically possess or communicate with animals of this type in the area near xim. And since xe has a physical body now, xe will pass out when possessing the beasts.
Shapeshifting Before losing xirs godhood, Dhakors was able to shapeshift features on xirs body to different appearances. While xe as unable to leave a humanoid form and usually appeared mostly human for the sake of not scaring the souls xe helped, xe would take on features such as raven wings, or crow-like arms and legs, including talons. Xe also has a warform where xe takes on a form of a humanoid crow with moth-like features, and ram horns, but, being mortal, this takes a lot of energy even for one who is much stronger than other mortals of Erdeia.
It could be possible for Dhakors to still shapeshift, but it could take a nasty toll on xirs physical, mortal body. So xe refuses to try.

Strengths: Extremely durable and powerful from former godhood.
Weaknesses: Xe can get hurt if enough damage is dealt, and xe is certainly killable even if it's difficult to accomplish. Xis main weakness is that xe will not initiate in any form of combat except to heal and tank some damage, especially because xe knows xe is much stronger than most others; only dragons could rival xis current power in xis world.
Background: Ascending to godhood many years ago through a ritual as an attempt to tame the chaos and suffering in the world. Dhakors chose to rules over death, so that the chaos in the world wouldn't cause all the dying to die slowly and painfully.

Dhakors is a neutral god, not favoring good over evil, nor evil over good. Xe only cares about the person themselves, and comforted and cared for all of the dead. Those who find themselves thrust into death would soon find themselves greeted by a hooded figure's comforting words and helping hand, and would be guided into the afterlife unless they wished to be given time to think.
Also a caring god, Dhakors has great empathy for others, especially those who are suffering or go through a great deal in their life. Xe will comfort those that xe meets that need it, unless they ask to be left alone. Those that died when they are still troubled would be given a chance to mull it over or talk it out before they move on.

Being the Patron and Protector of those who suffer, and those who deal with mental illnesses and mental disorders, Dhakors watched over all who may fall under xirs protection, using xirs powers to guard and keep them from danger and harm. If xe was incited by someone's pleas and prays, Dhakors would speak to the person and provided them with the comfort or help needed.

Unfortunately, Dhakors' power and knowledge became sought by a power-hungry necromancer. The Necromancer discovered a ritual similar to the one used to achieve godhood and refashioned it to steal Dhakors' power and position, turning Dhakors into an ageless mortal with weakened powers. As a result, xe is at only a fraction of xirs power and lacks many of xirs powers. Including xirs power over death, preventing Dhakors' job from being accomplished and forcing xim to wander aimlessly.

What were they doing before they blacked out?: Sitting in a forest clearing, taking a nap underneath a tree.
Description/Image: http://imgur.com/a/K4v7N
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Name: Hakumei (Yseult Ní Caoimhín)
Age: 23
Race:Human with Werewolf curse.
Gender: Female
Personality: Hakumei is a polite and formal person, but prefers to keep her distance from people. She takes a while to warm up to people, but when she does she provides them with strong loyalty and a strong friendship. She also has a good amount of self-control and calmness due to her experiences in battle, knowing that it is best to keep a calm head in battle to stay in the game. She also is shown to be obedient and respectful to those higher in command than her.
Weapons: She switches between dual-wielding Gladii and using one gladius with a medium-sized shield.
Abilities: Hakumei has had several years in paladin and military training and experience, making her skilled in sword combat and melee tactics. She also had gained powers to manipulate light and darkness in a form called 'twilight,' which she has gained some mastery over in the years she has had her powers. Hakumei is forced to become a werewolf during the night, gaining agility, strength, and enhanced senses from being in that form.
Strengths: Having learned to control twilight magic well enough, she is able to form it in to various shapes as long as she keeps her focus on it up. This allows for her to create makeshift weaponry should she need to, and also use it as a defense mechanism as well in addition to using it in its basic form. Hakumei also has above-average strength from lycanthropsy as a human, and it becomes superhuman as a werewolf. Her pain tolerance and durability is also heightened from years of transforming into a werewolf, which is a painful process.
Weaknesses: Her lycanthropsy gives her a strong weakness to silver, with silver being as harmful as mercury would be to humans. And her transformation takes several minutes, leaving her vulnerable during that time period. In addition, Hakumei's conflict with Hyakuhei sometimes leaves her distracted from her surroundings when the two clash inside her head. Hakumei is also claustrophobic and starts to grow uneasy if she is put in a confined space.

Background:Born and raised in the city of Emain Meallach in the world of [Nielea, as a young girl named Yselt, Hakumei aspired to become a Paladin like her father. But as her father did not wish for her to join the Paladin military, she tried to join at the age of 15 with her best friend Keefe's help. During her entry test, she was revealed to be Youjo and was promptly removed from her father. After a couple of nights, she and her father eventually made up and agreed upon waiting until she was 18 when she would join the Paladins. After three years of practicing, she was inducted into the Paladins and taught discipline and how things worked as a Paladin.. Two years had passed after that until a fateful day when word was received of a pack of werewolves planning an attack on Emain Macha. The source informed them that they had gathered in the forested Gleann Fearnóg to prepare for the attack.

A group of Paladins- including Hakumei and her friend Keefe- were dispatched to the forest to deal with the threat. Unfortunately, it had been a set up and the group had become ambushed by the werewolves. The battle became heated and bloody as both sides fought to overcome the other. As Hakumei was fighting one werewolf, she witnessed a black coated female werewolf dig her claws into Keefe and two him into two. Enraged at the death of her friend, Hakumei quickly dealt with her current target before rushing the female werewolf and beginning to fight her. During the fight, the two unintentionally slowly moved away from the battle and eventually ended up in ancient ruins drenched in kana. Both had become weary, but the female werewolf had managed to get the upper hand over Hakumei and injured the woman greatly.

Unknowingly to the two, magic had been built up over the years at the ruins, causing the ruins to practically leak mana from its area. The history of the place seemed to be seeped deeply into every stone, blade of grass, and fallen block of rubble, as if every spell cast there had been memorized by the air.

As they fought on, Hakumei had been hit by the werewolf's attack and was subsequently picked up by the werewolf and flung at a piece of the ruin, causing it to topple over and crack. Blue kana began to seep from the ground and the cracked pieces, while the female werewolf approached Hakumei and readied to finish off the paladin. In a last ditch effort to save her life and hopefully avenge her best friend, Hakumei thrusted her sword into the stomach area of the werewolf, catching the werewolf by surprise as the woman quickly scrambled to her feet and shoved the werewolf off her sword. Meanwhile, the magic seeping from the ruins began to envelope them both, making them both grow dizzy. Neither wanting to let their guard down around the other just because of the strange energy and dizziness, they lunged at each other once more before Hakumei managed to slice her blade across the werewolf's throat as the werewolf managed to get one more swipe in on Hakumei, tearing into the skin of the woman's chest. The female werewolf collapsed to the ground as blood filled into her lungs, struggling to breathe and slowly dying.

The adrenaline pumped through Hakumei's body, just barely allowing her to stand from her injuries. Reluctantly she left the werewolf to slowly die rather than finishing it off, Hakumei dragged herself back to the where the battle had been taking place as the glowing magical energies followed her and also enveloped the werewolf's body. Hakumei's mind rapidly grew weary and she grew dizzier, barely making it back to the edge of the battle field before collapsing and going unconscious. The battle had finished at this point and the remaining werewolves had been killed or driven off, leaving the Paladins to look for wounded and deceased. One of the Paladin field medics who had been charged with finding survivors came across Hakumei's body and checked her body, finding her still alive. When he had informed the others, they quickly brought her with the rest of the survivors to safety and she spent the next month recovering.

During the month of recoveries, Hakumei found herself having brief nightmares and hearing the sounds of an angry voice in her head. Deciding it was a result of the horrors of the fight, which still remained on replay in her dreams and in her mind as well, Hakumei decided to keep quiet about them as she recovered, albeit noticing she felt weird during the nights. Often having trouble sleeping and feeling pains in her body as well as violent urges.

By the end of her recovery period, she was eventually allowed to resume her duty as a Paladin- albeit with the watchful eye of her father and his commands to keep her on the more milder missions- and was soon sent out on patrol near the town of Dún Bebhionn on the evening of a full moon. Hakumei and the unit she was a part of spent their time paroling until night fall, which was when they were to finish their patrol and return home. As she rode back with the Paladins, Hakumei began to experience extreme pain in her body and keel over and off of her horse. Her body began to shift and change as her body grew larger and red, black, and cream colored fur began to cover her body. As she transformed, Hakumei blacked out from the pain as her mind grew more and more feral.

The other Paladins reacted in surprised and readied their blades as they watched Hakumei warily. She was slumped on the ground and did not seem to move, but she was still breathing. They had heard of how werewolves passing on their curse to others before, and instantly remembered the battle from before. One had instantly decided to ride back to Emain to inform of this turn of events, while the rest remained vigilant and watched over Hakumei's body.

As Hakumei's body stirred, they prepared themselves. But she instantly tackled the nearest one and crushed his throat with her jaws. She quickly faced the others afterwards and let out a loud growl and a mutter of 'idiotic humans' before taking off towards Dunbarton. Upon reaching Dunbarton, she began attacking every person on sight, causing turmoil and confusion as the town's guards and available adventurers took to trying to hold back the werewolf. Eventually, the Paladins came in and they were able to overwhelm her and knock the werewolf unconscious. Her body was brought back to Emain and she was put on trial the next day after she had returned to normal. Although some knowledge of werewolves and their destructiveness came in to play, Hakumei was sentenced to be executed until her father pulled some strings to convince them to put her into exile from their lands instead.

It was decided upon and Hakumei was set to be put into exile the next day. Her father gave her supplies and a horse, and took the remaining time in the day to spend time with her as well as teach her some survival techniques. Once the day began to end, Hakumei said her goodbyes to her family and was taken away to her temporary jail cell and ended up under heavy guard when she transformed at night time.

The next day arrived and she was escorted out of the kingdom and guarded for the next several days to keep her out of trouble before leaving her entirely on her own. From that point onwards, Hakumei grew accustomed to her new way of life, gave herself the name 'Hakumei' so she would not be recognized as easily by those who knew of her firs transformation and trial, and began to learn about her powers and soon discovered something... Another being was living inside of her. It refused to give a name to her, but she eventually pried a name from the voice and learned that it would often try to control her- especially when she transformed at night. During some of the nights that Meadbh had gained control, she noticed the werewolf using a strange kind of magic and soon learned how to use it for herself. She learned that this magic was a spell that. She also began to learn how to overcome Meadbh for periods of time as well, and slowly learned how to handle the feral parts of the werewolf curse. In addition, she befriended a stray Wolfhound that showed no fear for her fits, and acted as her guard during these times.
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What were they doing before they blacked out?: Hakumei was packing up her tent and supplies from where she camped for the night.
Description/Image:
Image

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Name: Keelan
Age: 4 years old
Race: Irish Wolfhound
Gender: Male
Personality: Loyal and brave, Keelan stands by Hakumei's side through thick and thin and acts as a good companion to her. He is also friendly to other people most of the time, but will show aggression if he senses something off about a person's behavior. He shows caution dangerous situations, as well.
Weapons: His teeth.
Abilities: Nothing special from his breed.
Strengths: His large size and speed.
Weaknesses: The same as any other dog.
Background: Formerly a hunter's dog, he broke lose during a hunt and became separated from his master. Unable to locate his master, nor find his way home, Keelan wandered around and grew accustomed to living as a stray for a couple of months before he came across Hakumei's campsite. Though he was leery of her at first, he began to follow her around before finally becoming used to Hakumei and became her companion. He had become afraid of her for a while upon witnessing her transforming into a werewolf, but he soon learned to trust her and became close and loyal to her.
What were they doing before they blacked out?: Resting as he waited for Hakumei to pick up camp.
Description/Image:
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Edited by Unwritten, Jun 3 2018, 06:04 PM.
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Name: Meadbh
Age: 8 years old in dog years, around 52 in human years.
Race: Werewolf
Gender: Female
Personality: Meadbh is everything you'd think a rabid wolf with intelligence would act like; Cruel, vicious, and ready to strike at anything that gets too close. She is partially insane and she enjoys seeing others suffer and die, exhibiting sadism. She has grown to hate the world and the people around her, and exhibits psychopathic and antisocial characteristics. After coming so close to death once in her life, Hyakuhei has developed a bit of a cowardly personality when it comes to big risks. She prefers to let others deal with dangerous tasks that have a good risk of her dying and will often try to keep Hakumei from doing such tasks as well, being forced to share the same body and thus the same mortality.
Weapons: Her claws and teeth.
Abilities: As a werewolf, her senses are enhanced greatly, more so than an average wolf's senses. Meadbh is also capable of controlling twilight, with much more skill than Hakumei since she knew of its existence before Hakumei.
Strengths: Being stuck in Hakumei's mind, she has been free to hone her skills as much as she'd like. She, like Hakumei, has superhuman strength, increased durability, and an increased pain tolerance as well.
Weaknesses: Her soul and mind are currently stuck in Hakumei's body, meaning she is only able to do anything if she wrenches control of Hakumei's body away from the woman. Meadbh's fighting style is also all out, leading to her berserking and attacking voraciously when she isn't mocking her foe. As a werewolf, she has a great weakness for
Background: Born as a runt of the litter in a wolf pack, Meadbh was scrutinized by her pack leader and decided as a waste of resources. The pack leader wished to abandoned her, but her mother defended Meadbh. As a result, the pack leader had Meadbh fight her mother, resulting in her mother sacrificing herself so Meadbh could live. Something snapped in Meadbh's mind at that point, and she grew psychopathic and lusted for the death of her pack leader.

Eventually, she fulfilled her desire and killed off the pack leader, wrenching his leadership of the pack into her own hands. After years of rage and violence building up in her, Meadbh found herself wanting more death- to kill more. And she began to force her pack hunt humans and their livestock for the thrill of it. Her actions attracted the attention of a Fomorian Wizard, who believed her and her pack could be of use to him. Upon meeting the wolf, the wizard used a spell to communicate with her and to form a pact with her- he would transform her and her pack into werewolves through an ancient ritual and they would follow under his command. Meadbh accepted and gathered her pack, announcing the news. While most of her pack stayed and listened to her in fear of what she had become, a group of wolves broke off from the pack and escaped to save themselves and form a new pack.

The wizard returned a couple nights later with several other wizards and performed the ritual. The pain and strength of the ritual drove some of the pack insane and even killed several through the painful process and maddening ferocity the transformation invoked. But the rest, including Meadbh persevered and soon formed a pack of werewolves. The Fomorian Wizard used binding spells to control the ones that began to back out after the ritual or had grown insane, while Meadbh gladly followed his orders. He rewarded her by teaching her a magic that allowed her to control black energies and use it to morph into shapes, or even use it directly as a weapon. Soon, they were attacking targets as directed by the wizard and a couple of years passed. Eventually, the wizard gave them a new order and a plan: To ambush the Paladin army through false information. They set the plan in motion, tricking one of the residents of Emain to run into the pack and overhear their apparent plans. The plan worked and a battle occurred.

Meadbh killed of several humans, before the death of the final one attracted the attention of a woman. They fought hard, but the woman was eventually able to kill Meadbh at a ruin. Blood soaked her furry as her head pounded and her sight faded while blood filled her lungs. Then darkness appeared all around her... But something was off, the pain numbed and while she could still slightly feel her wounds, they were different from the ones she had received and her senses felt different as well. She would see flashes of humans and other surroundings unfamiliar to her. And she remained conscious entirely, she only felt tired at times but it would pass after several hours. She would sometimes feel aches in pains, or faintly hear voices of others or even a clear sound of a woman talking...

Eventually the visions became clearer and clearer until she was able to figure out what was going on; she was inside the mind of someone... She gained many questions from this discovery, but also learned that the woman was named 'Ysolt.' She also discovered that she was still able to manipulate the magic she had gained from the Fomorian Wizard, and began to hone and practice the magic in her free time when she was not spying on 'Ysolt.'

One night, she had noticed a change in what 'Ysolt' was feeling, recognizing it instantly from what she felt during that ritual years ago when she first became a werewolf. Taking advantage of the situation, Meadbh pulled through the pain and suffering she felt Ysolt feel and was suddenly brought into control by Ysolt fainting. She spent a couple moments regaining herself as she began to realize what her sudden control meant and recalled that the Fomorian Wizard that she had followed before had plans of attacking the nearby town of Dunbarton next. Perhaps she could use this situation to her advantage... She quickly took care of one of the people who had been with Ysolt, calling them idiotic humans under her breath before taking off and taking off towards Dunbarton.

She had managed to cause a great amount of damage and even killed several citizens before the town received back up from the Paladins. She was quickly overcome, but she had satisfied. Perhaps this would show she was still alive to the Fomorian Wizard, she thought, as a Paladin landed a blow upon her that knocked her unconscious.

Another day passed as she witnessed the trouble she had caused for Ysolt, learning her full name was Ysolt Ní Caomhánach and that the woman was the daughter of a Captain of the Paladins. When she heard it announced Ysolt was to be executed, a thought came to her mind as the fear from her first 'death' returned to her. This was not was she expected to happen and she wasn't sure if she could try to gain control of Ysolt at this moment to try and save herself. Luckily for her, the woman's father seemed to have changed the sentence to exile.

The rest of the morning she found dull, and began to stop paying attention and focused more on what to do now. She was going to be stuck with this girl and she figured she would have to reveal herself eventually to Ysolt. Meadbh had decided on one thing first, learn the transformation cycle of Ysolt's werewolf curse and take advantage of it.

When night came, she detected the transformation and quickly wrenched control from Youjo as the woman's mind weakened from transforming. She then remained still and quiet once the transformation had ended, not wanting to cause trouble so they would be home free once they were dropped off out side of the kingdom.

This repeated for the next several nights, Meadbh learned more and more about her situation before letting Ysolt know of her prescence. By now, Meadbh had learned that Ysolt decided on changing her name to 'Hakumei' and was resolved on trying to keep contact with her parents somehow. Meadbh revealed herself to 'Hakumei' on the fourth night of being completely alone in exile, refusing to tell her name but explaining that they now shared the same body and that they would have to survive together whether either of them liked it or not. From that point on, Meadbh also began to hone her skills and even began practice wrenching control from Hakumei and often using it to make sure Hakumei never got herself close to other people. After all, if she was stuck in this prison, she felt she might as well have some fun while getting vengeance...

What were they doing before they blacked out?: Waiting around in Hakumei's mind in boredom, waiting for something interesting to happen to Hakumei.
Description/Image: Link
Edited by Unwritten, Mar 11 2018, 05:51 AM.
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Name: Leonora Mura (Real name: Carme Leonor Ferreiro Ríos)
Age: 249 years old
Race: Vampire, of Clan Lasombra
Gender: Female
Personality: Cunning and fierce, but also elegant. Leonora takes pride in keeping her manners and acting poise, but when it comes down to getting the job done. She will rely on herself to do it, and she will do it with the best of her abilities. And she is not afraid of getting her hands dirty, especially if it helps her in one way or another.

Leonora is also willing to fight for her ideals and opinions, having a strong spirit and will to keep at what she believes in. And her fierceness only fuels her onward with whatever she has her mind set to.

Weapons: A pearl encrusted revolver that she always carries with her, no mater what.
Abilities: As someone who was the daughter of a gunsmith, Leonora is very killed and has knowledge with various guns and how they work. She also knows two languages, English, and Galician; and a little bit of Portuguese.

As a vampire first and foremost, Leonora has increased durability and healing properties and increased strength. She is an older vampire who is 11th generation, as well; which only makers her powers even stronger. In addition, she is skilled in using her Clan's power of Obtenebration, which allows her to control and become part of the shadows. She is also capable of using the disciplines of Potence, to further increase her strength; and Dominate, which allows her to manipulate people into various things within limitations.

Strengths: Her disciplines of Obtenebration, Potence, and Dominate are very useful. Especially for Obtenebration and Potence, which she has put a lot of effort into mastering the two. She is also charismatic and good at hiding her true intentions if needed.
Next is her knowledge of guns, and her skill in them. She has studied the various guns developed over her lifespan, and learned to use what guns she could get her hands on. So Leonora has become a master when it comes to guns.

Weaknesses: Sunlight and fire. Sunlight affects her even more so due to her clan's increased weakness to it. In addition, like the rest of her clan, Leonora is unable to appear in reflections of any sort. From mirrors to water, and even potentially cameras should they use reflected light; she will appear nonexistent to them. Items she may be holding and wearing are also included in this.
One thing that comes with vampires of her age is not being able to adapt to the modern world. While Leonora has done her best to adapt, she is still prone to biases and may not always react too well to some modern concepts or objects.

Additionally, she is prone to giving into the beast within and frenzying should she be stressed, embarrassed or threatened to a great extent. And when one frenzies, they become mindless monsters that attack anything and everything until they calm down or are killed.

Background: Born in 1769 to a famous gunsmith and his wife, Leonora was raised as any child would be in the Gregorian Era. But she also grew up with a spirit and a great interest in her father's work. Her father was lax enough to allow her to learn the things about his trade, and as she grew older she often helped him out with his business- in secret from the rest of the town as well as his apprentice. When he was struggling, she would figure out ways to help gain more attention for his business and helped it flourish. And she, too, became skilled with her father's trade.

When she was of marrying age, her father had her marry his apprentice so that his family business would live on after he was retired and gone. But Leonora continued to pull the strings behind her father's business, much to the dissatisfaction of her spouse who eventually learned about her part in the business. She had gotten pregnant at one point, but miscarried, and was found to be infertile after.

One day, a influential merchant came to Leonora's father's store. Since her father was busy with other orders, she lied about her father having room more more orders and took the task on herself. What she was not aware of was that the merchant watched form the shadows as she worked, originally intending to see her father at work and instead finding out her skill. When his order was ready, and he found that it was masterfully crafted, he left Leonora to her business for a few nights until he could catch her alone.

On the third night since the merchant had received his order, he caught Leonora alone and revealed that he was greatly impressed by her skill and had overheard her talking to her father on the various was she could handle her father's business. And most of all, he was impressed that she was a woman who accomplished all of that and had such a determined and clever mind. He then knocked her unconscious, ghouled her with his blood, and took her to his ship. He locked her up on the ship until he was set to sail once more, leaving her family to never see her again.

Leonora was at first kept respectfully but locked away like a prisoner, but soon was allowed to roam the ship with supervision. The merchant, whose name was Lúcio Viriato Menezes Ávila, watched her closely and kept her under his control through feeding her his blood to keep her ghouled. A few months had eventually passed when Leonora was called to Lúcio's quarters, where he killed her and Embraced her into unlife. He then explained that they were of Clan Lasombra and now vampires. And proceeded to teach her about vampire life.

Many years passed, and Leonora grew used to living life on the ship. While she was given more freedom over time, she was never allowed to live the ship without supervision. And Lúcio proved to occasionally be abusive, often manipulating Leonora, blaming her for things she didn't do, and often physically beating her if she disobeyed.
Eventually Lúcio joined the Sabbat, and made Leonora join him as well. She became a part of his pack, and as a result as forced to live under the Sabbat's lifestyle. And now, she was under the watchful eyes of her entire clan. Leonora did many horrible things that ensured her survive, but dreamed for the day she could live free and away from her sire, who only grew more abusive as years passed.

Leonora bade her time, building up her strength and whatever else she would need to escape and survive as a fugitive of the Sabbat. She would do what was asked of her and occasionally then some, so that she was not seen as worthless or weak and discarded. But eventually her patience paid off, for one night the pack's Vinculum- or mass blood bond- was weakened.
She set out into the night to a nearby encampment that had vampire hunters in it, and revealed herself as a vampire to draw them in. The Lasombra then led them back to the building her pack was staying at, 'warning' her pack that a pack of hunters had figured out their location and were almost at their doors.

In the ensuing chaos, Leonora 'accidentally' dropped a lantern on some hay in the building, and the building slowly began to become consumed with flames. She escaped the building and fled as far as she could until sunrise, when she found shelter to rest until the next night.
Leonora spent then next couple of decades fleeing across Europe, and eventually to America. Scrounging up a living where she could and avoiding the Sabbat at every turn she could. After spending so long fleeing, Leonora finally settled in San Diego and started from the ground up. She saved up money and bought a nightclub, which she turned into a success and a good source of income. And that is what she has been doing since.
She also joined up with the Anarchs after proving herself to them, becoming as useful as an ally to them as possible.

What were they doing before they blacked out?: Getting ready in her apartment to head out and oversee her nightclub.
Description/Image:
Image An example of how she looks, with her pale skin, blue eyes, and red hair. She is often wearing makeup and jewelry, but she usually saves wearing a dress for more fancier events. Otherwise, she is normally found in black leggings and various black and blue sweaters and other fashionable clothing. See here for examples. For E.G.G., she is wearing pearl earrings, a simple gold chain necklace, a blue flowing short sleeved top with a black blazer, black denim leggings with tears on the knees, and black leather boots.
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Name: Riana Loveguard
Age: 17 1/2 years old
Race: Human/Demon half breed.
Gender: Female
Personality: Clever with a good amount of mischievousness. She has a good heart and she is very friendly to others. Her loyalty to her loved ones knows to no bounds, and she is willing to put them first over her own needs.
Weapons: She has tinkered around with toys and other objects to make them into items she can use for pranks. They're normally harmless, but with some tweaks and magic, they can be a lot more dangerous. Some examples include marbles that explode into sticky goop and pumpkin 'bombs.'
Abilities: She has a good range knowledge of Necromancy, as well as a good range of magic in the schools of Elementalism, Plasmamancy, and Arcanism. Being part demon gives her proficiency in magic, and gives her natural abilities such as minor shapeshifting, Gravity Defiance, and teleportation. The later she has the most trouble in, however. As she is still growing into her powers.
Strengths: Although she is not very aware of it, her general calmness and kindness allows her to be a good diplomat.
Weaknesses: Blessed iron can be harmful, regardless of who blessed it or if it was blessed in the name of deity. The faith put into the iron itself is what makes it harms demons so heavily. Garlic is also a good replant for demons. Both cause demons to avoid it, even when they try to willingly approach it. And touching them causes a reaction similar to an allergic reaction; while injestion of either is toxic to their systems.
Background: Born and raised in a town called Deerbarrow, Riana was a part of a warm, happy family. Her grandparents pampered her, but not to the point of spoiling her. And her mother and fathered cared for her very much. Even her uncle, Zachariah, acted much like a second father to her as well as a best friend. Her family was a big fan of pranks, and her father and uncle taught her many ways to make others laugh or prank them.
She didn't interact too much with the townsfolk since they were a bit nervous about the big family of demons living in their town and only tolerated them because they did not treat the townsfolk badly. But they still felt apprehensive about interacting with the demons.

The few times Riana could really interact with others and blend into the crowd were when festivals came along. Deerbarrow was known for its festivals, and especially for its Fest of Hallow's Eve. Many strangers would come to town and all the festivities and food for 3 weeks meant she could have a great time in town without standing out too much in the crowd of many races and foreigners. Sometimes she'd even meet other half demons and hang out with them.

Life was pretty good for Riana, even with her being a bit estranged in the town; her life was definitely filled with love and caring. And a strong family bond with people who loved her made life enjoyable.
But, three years ago, her life was taken for a spin. She had gotten lost in the woods when gathering ingredients for practicing her necromancy ritual. And she was unable to find herself a way back. Her uncle and father had gone out looking for her, and Zachariah had eventually found her. When they returned homed, her father, Jeremiah, had not come back. They spent the next few weeks looking for him, but he had disappeared without a trace. They kept hope that he was still alive, but the fact he had not returned worried them greatly.
Home life stayed almost the same, but the effects caused by the loss of Jeremiah was definitely felt in the family. Riana's grandparents continued to hope for Jeremiah's return, but her mother seemed a lot more saddened; her love for singing and dancing had faded away and she didn't do as much things as she loved anymore. She stayed strong for Riana's sake, but it was obvious she missed her husband.
Zachariah took it upon himself for caring for Riana and protecting her, as he felt he owed it to his brother to take care of his niece. And so he grew more protective of her.

What were they doing before they blacked out?: Relaxing in her room, reading a book.
Description/Image: Will have to draw a full picture soon, the best I have atm is an outfit reference and a WIP of her face [x]
Edited by Unwritten, Mar 11 2018, 05:58 AM.
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Name: Venux
Age: 559 years old
Race: Incubus
Gender: Male
Personality: Distant, antisocial, and unfriendly. He prefers to avoid the company of others, especially that of other males. Despite his rude attitude and jerk-like behavior, Venux does wish to steer from his kind's nature and actually try to do good. He proves to not be very good at it, however.
Weapons: His two-handed sword.
Abilities: As an Incubus, he is able to sway people with hypnotic suggestion, but they can resist if their will is stronger than his. Venux is also a master at electrical magic and can generate the tiniest spark to miniature mock lightning storm. He has also practiced in other types of magic and has a wide array of knowledge in magic. He is also capable of gliding with his wings, but not of flight.
Strengths: As a demon, Venux also has magical aptitude and above average strength just enough to give him an advantage over an average human being. His great skill in electrical magic is also an asset.
Weaknesses: The collar on his neck is his greatest weak point, despite being made out of an enchanted, strong metal. If it is broken, he is no longer bound to the mortal plane and his body and singularity will cease to exist. Other than that, he has similar weaknesses to most mortals. But holy objects have a huge impact on him, due to his demonic nature.
Background: Venux was brought into being by a sorceress named Eilin Ó Muirgen for the purpose of killing off enemies. He acted as her servant for several years before he finally grew tired of her treatment of him, eventually plotting out her demise. He spent another four years before acting upon the plan.

Venux seduced his mistress one night after taking out an enemy for her, using trickery to gull her into wishing to lay with him. After commuting the act, he had his animal familiar Rafa, a gold and black viper, bite Eilin. He then left the woman to die, not being allowed to finish the job himself due to restraints put on him by Eilin. As a result of this, the collar on his neck began to crack, and has been slowly deteriorating for the past several centuries of his life since he is no longer bound to anyone.

What were they doing before they blacked out?: He was walking through the courtyard of the castle he, and formerly Eilin, lives at.
Description/Image:
Image

--

Name: Rafa
Age: Unknown
Race: Viper Familiar
Gender: Male
Personality: Protective of his master, Rafa is also very loyal to Venux and obeys his every command. He is otherwise calm and only shows aggression if he or his master is threatened.
Weapons: His poisonous fangs.
Abilities: As an animal familiar, he is able to cast weak elemental spells, as well as a weak healing spell. He also has hemotoxin in his venom, which causes blood cells and tissues to break down and can cause nausea, disorientation, and headaches in some humanoids.
Strengths: Magic, venom, protection from his master.
Weaknesses: He is vulnerable as any other snake.
Background: An animal familiar made by Venux in his master's early years, the snake has been with him ever since.
What were they doing before they blacked out?: Resting in Venux's coat.
Description/Image:
Image
Edited by Unwritten, Mar 11 2018, 05:54 AM.
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Name: Xaga Katet
Age: 32 years old
Race: Zabrak
Gender: Female
Personality: Independent, yet also polite and tamed. Xaga is a woman who has accepted the jedi ways and found her own way of following them. She is a very crafty and tech-savvy jedi, using both her light saber and a blaster, and often using her brain to think her way out of as many situations as she can before resorting to violence. She is very self-assured and takes pride in her ideals, skills, and accomplishments.
Weapons: Her lightsaber, built for versatility with a bendable hilt and a blade with adjustable lengths. She also uses a modified common blaster pistol
Abilities: As a member of the Jedi order, Xaga was trained in lightsaber combat and the ways of the light side of the Force. As a result, Xaga was taught the various forms of lightsaber combat, but she found herself favoring Form II and Form IV the most.
She also has the various powers that come from being a force user, though she is not skilled or knowledgable in all the uses of the force.

Strengths: As a Zabrak, Xaga has a high tolerance to pain. She also has enhanced reflexes from her force powers. In addition, she has a very clever, tech-savvy mind that helps her think through problems efficiently and in various ways.
Weaknesses: Her personality leads to her making rash decisions, made worse by the fact that she does not have her friend, Ozela, to guide her and help her think things through more peacefully.
Background: Too long to post
What were they doing before they blacked out?: Xaga was going to sleep for the night in her parent's house on Iridonia.
Description/Image:
Temp dollmaker reference
Edited by Unwritten, Mar 14 2018, 03:35 PM.
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Name: Zachariah Loveguard
Age: 103 years old
Race: Demon
Gender: Male
Personality: A prankster and kid at heart, Zachariah loves to joke around and play pranks or scare other people for his own amusement. He can have a serious side, but this side of him not as seen as much due to him trying to see the light in most situations.
Weapons: None.
Abilities: Zachariah is capable of flight and teleportation, but the power he loves to use the most is his ability to defy gravity in most ways. Zachariah can stand on ceilings and walls, and even teleport himself to appear upside down in the middle of the air, or lounge upon the air as if it was a sofa.
Strengths: His cleverness.
Weaknesses: Same as every other person. He's also not a professional at combat either.
Background: [Not yet available.]
What were they doing before they blacked out?: TBA
Description/Image:
Image Like that except with a skull pin on his ascot, black schlera for his eyes, and sharp teeth in the front of his mouth.
Edited by Unwritten, Mar 11 2018, 06:06 AM.
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